Posted on July 11, 2013
There was much anticipation as the team approached a very sunny Brighton seafront on Wednesday afternoon. With the nomination for Audio Accomplishment for Fable: The Journey it was our chance to be recognised for creating some of the most engaging sound at one of the biggest nights in game development – The Develop Awards.
Amongst many familiar faces at the Hilton Metropole, the team met up with Tim Sweeney and Mark Rein from Epic Games as well as having the chance to catch up with Kristen Quebe & Mark Yeend from Microsoft Game Studios Audio, who we worked closely with on Fable: The Journey.
With the pre-award mingle over, our team took their seats with their fingers and toes crossed for a successful night. They were joined by the Pinewood Studios Journey Audio team and collaborators from Side who helped us achieve some fantastic sound assets for the game. As the lights dimmed the ceremony commenced and awards were handed out to some of the very best European game talent, then our moment came, the nominees for Audio Accomplishment were displayed. With a huge cheer from the crowd, Fable: The Journey hit the screen showcasing the superb sound our audio team produced.
Up against some of Europe’s finest game development talent, the prize for Audio Accomplishment was certainly a tough category to compete in. The shortlist contained the likes of SCE’s London Studio and Far Cry creators Crytek for their audio projects for Wonderbook: Book of Spells and Crysis 3.
Unfortunately we didn’t bring it home on this occasion, however we were really pleased to see another magic based title get such a prestigious award for their beautiful and detailed sound design and music in Wonderbook: Book of Spells.
We’re really chuffed to have been nominated. Huge well done to our fantastic audio team – Craig, Steve, Erik and Russ.