Permanent




Senior Animator

Lionhead Studios, the award winning developer of the Fable series of games, is looking for an experienced Senior Animator to join their Animation team. Working in a AAA environment they will be responsible for creating and maintaining animations that will bring our game world alive in order to build an immersive, exciting gaming experience. They also need to have a passion for working with and helping to develop creative talent. This person has a wealth of games industry experience, a good production-sense and the talent to produce and implement the highest quality work.

Knowledge, Skills and Experience:

  • Must demonstrate an excellent understanding of animation principles.
  • Experience of next-gen animation development processes, limitations and dependencies including, in-game key-framed character and creature animation, facial animation, dynamic and physics-based movement
  • Excellent knowledge of 3D animation packages, Maya, 3DSMax. and Knowledge of Motion Builder is an advantage
  • Experience with cut scene or sequence animation with understanding of principles of cinematography is an advantage
  • Minimum of 5 years animation experience.
  • Strong communication, time-management and organizational skills 
  • Experience with animation pipelines and procedural solutions
  • Experience working with Unreal is an advantage
  • Experience working within Scrum is ideal

Senior Technical Artist

Lionhead Studios are looking for a for a talented and innovative Senior Technical Artist to join our Art team and contribute in the creation of Fable Legends, a cutting edge, genre defining title, using Unreal Engine 4. This individual will have a track record of producing visually stunning games, and will bridge the gap between Art and Code, overseeing how in-game art work is integrated into the project to the highest artistic and technical standard.

Knowledge, Skills and Experience

  • 3+ years professional game development experience, shipped at least one AAA title.
  • Material or shader authoring experience (E.g. Unreal Material editor or HLSL)
  • Understanding and experience of graphics content optimisation.
  • Knowledge of Maya.
  • Knowledge of Python scripting.
  • Have an artistic eye for detail and visual flair as well as the technical skill set
  • Excellent complex problem-solving and communication skills across both artistic and technical disciplines.

Data Scientist

Lionhead is building a team to cover all aspects of successfully delivering games as a service. Analytics and data science sits right in the heart of this. We are looking for a strong leader in the area to help us build the foundations and principles to harness our data, and derive actionable insights, to guide the business and design.

Essential Experience

•M.Sc./Ph.D. in a quantitative discipline (Mathematics, Physics, Statistics, Operations Research, Computer Science, Economics)

•Solid proven experience performing quantitative analysis, preferably for games, or an internet or technology company

•Proven skills in providing concise and actionable output from complex data analysis

•Expert SQL and Excel skills

•Experience in machine learning

•Proficient in (statistical) programming languages (R, Python, etc.)

•Strong data science background with proven data analysis, reporting and visualisation skills

•Strong analytical problem solving skills and strategic thinking that drive business and product insight

•Experience successfully communicating up to senior executives and out to broader organizations

Lead Dev Ops

Lionhead Studios is seeking a highly skilled and experienced Development and Operations Lead to be a key contributor delivering live game services for Lionhead. The ideal candidate is someone who is passionate about games, has extensive experience with both development and IT operations, and brings a devops philosophy to the project.

Knowledge, Skill and Experience

  • Senior or lead level experience in operations
  • Designed and implemented large scale systems with security in mind

      a. Automated tests from development to staging

      b. Periodic penetration testing

      c. Remediate based on test results and proactively follow new   vulnerabilities

  • Proven experience developing applications to automate and test provisioning, deployment and configuration of large scale environments
  • Extensive experience and knowledge of IaaS, PaaS (AWS,     OpenStack, Azure)
  • Push-button provisioning of ephemeral environments (compute, network, storage)
  • Have architected, implemented and maintained large scale, public-facing services (> 1 million users)
  • Brought a devops culture and framework to more traditional development and IT organizations

 For more information, click the 'apply now' button!

Contract

If you are interested in applying for a contract position at Lionhead Studios please send a copy of your CV, accompanied by showreel/work examples (as appropriate) to lhrdirap@microsoft.com for consideration. Please note that only applications relating to contract vacancies will be dealt with through this email address.

Programmer

6 months initial contract, but likely to be extended.

Knowledge, Skills and Experience

  • Strong in C++
  • Demonstrated ability to work with existing codebases and middleware tools frameworks
  • A good understanding of multithreaded development
  • Strong problem-solving and debugging skills
  • Use of Visual Studio and source control

Standard Programmer

12 month contract

Knowledge, Skills & Experience

  • Strong C++
  • Demonstrated experience of Windows platform
  • A good understanding of multithreaded development
  • Demonstrated ability to work within large existing codebases and middleware solutions
  • Strong problem-solving and debugging skills
  • Use of Visual Studio and source control

Technical Designer

12 month contract

Knowledge, Skills & Experience

  • Demonstrable portfolio of either scripted levels or features from personal experience
  • Up to date on the latest design trends, concepts and studios
  • Able to work well with a team in a dynamic, cross-discipline, and iterative setting
  • Strong oral and written communication skills
  • A keen interest in Shooters, Action RPGs or RTS games, preferably all three

Senior Programmer

12 month contract

Knowledge, Skills and Experience

  • Strong C++
  • A good understanding of multithreaded development
  • Previous experience working on AAA projects in senior role
  • Demonstrated ability to work within large existing codebases and middleware solution
  • Experience of working with Unreal Engine (3 or 4)
  • Experience of working with LIVE APIs
  • Experience of working with others to define and refine requirements
  • Experience of network game programming
  • Working in an Agile/SCRUM environment as part of a multidisciplinary team

 

Services Developer

6 month contract

Knowledge, Skills and Experience

  • Experience of full development cycle for a complex service architecture
  • C# programming and debugging skills utilising the latest .NET technologies
  • Service design and implementation in MVC or WebAPI
  • Good understanding of TPL, Rx and async/await
  • Advocate for TDD and SOLID development methodologies
  • Proactive, ambitious, enthusiastic and with great communication skills
  • Proven ability in technical and architectural design
  • Strong understanding of Agile/SCRUM discipline
  • Ability to work in a creative lead organisation
  • An appetite for the industry and staying abreast of latest developments and technologies
  • A passion for computer gaming

Technical Artist

12 month contract

We are looking for a talented and creative Technical Artist to join our Art team and contribute in the creation of Fable Legends, a cutting edge, genre defining title, using Unreal Engine 4. The individual will be someone who can bridge the gap between Art and Code, producing visually stunning games, with experience particularly of writing shader’s (HLSL) or UE4 material editing, and involvement in performance/level optimisation.

Knowledge, Skills and Experience

  • 3+ years professional game development experience, shipped at least one AAA title.
  • Excellent knowledge of Maya.
  • Experience with Python scripting or equivalent.
  • Experience of graphics content optimization.
  • HLSL experience is desirable.
  • Have an artistic eye for detail and visual flair as well as the technical skill set.
  • Excellent complex problem-solving and communication skills across both artistic and technical disciplines.

Level Environment Artist

12 month contract

Knowledge, Skills and Experience

  • Have a strong aesthetic for making visually stunning in game levels
  • Able to work from base white box levels and pretty using existing assets to final visual quality.
  • To interpret Artistic Vision from concept and add visual flare to level.
  • Maintain a balance between visual quality and performance requirements
  • Good communications skills between level design and graphics engineers
  • Experience of using next generation Graphic Engine, Unreal preferred

 

Business Intelligence Developer

12 month contract

Lionhead Studios is seeking an experienced and passionate Business Intelligence Developer to join us as a key contributor on our exciting new title Fable Legends.

The ideal candidate is someone who has proven, hands-on experience in designing and coding Business Intelligence data processing solutions from large volume/high velocity sources using Big Data technologies.

Knowledge, Skills and Experience

  • Experience implementing Big Data pipelines
  • Experience working with technologies such as Hadoop and MapReduce, and scripting with languages such as PowerShell, VB, Windows batch files
  • Cloud platform experience (Azure, SQL Azure, Azure Table Storage, Amazon EC2, etc.)
  • Excellent communication skills with both technical and non-technical individuals

Senior Technical Artist

12 month contract

We are looking for a talented and creative Senior Technical Artist to join our Art team and contribute in the creation of Fable Legends, a cutting edge, genre defining title, using Unreal Engine 4. The individual will be someone who can bridge the gap between Art and Code, producing visually stunning games and bringing new & innovative ideas to the project, with experience particularly of writing shader’s (HLSL) or UE4 material editing, and performance/level optimisation.

Knowledge, Skills and Experience

  • 4+ years professional game development experience, shipped at least one AAA title.
  • Excellent knowledge of Maya.
  • Excellent knowledge of Python scripting.
  • Deep understanding and experience of graphics content optimisation.
  • HLSL experience is desirable.
  • Be able to Multi-task and gauge the correct priorities.
  • Have an artistic eye for detail and visual flair as well as the technical skill set
  • Excellent complex problem-solving and communication skills across both artistic and technical disciplines.
  • Broad knowledge of other 3D Art Production throughout the industry 

Services Tools Developer

6 month contract

Knowledge, Skills and Experience

  • Experience of implementing web applications with C#, ASP.NET MVC 4+, HTML5, CSS & JavaScript
  • Experience with scripting languages, particularly PowerShell and Windows batch scripts
  • Experience with MSBuild
  • Knowledge of Continuous Integration and Continuous Deployment systems
  • Experience working with Visual Studio 2012+ and TFS
  • Proven experience of working with users to define and refine requirements
  • Experience of developing responsive, usable and clean user interfaces
  • Knowledge of testing methodologies and frameworks
  • Working in an Agile/SCRUM environment as part of a multidisciplinary team
  • Demonstrated ability to work with existing codebases and middleware tools frameworks
  • Strong problem-solving and debugging skills

Lead Dev Ops

12 month contract

Knowledge, Skills and Experience

  • Senior or lead level experience in operations
  • Designed and implemented large scale systems with security in mind
  • 5 or more years experience developing applications to automate and test provisioning, deployment and configuration of large scale environments
  • Extensive experience and knowledge of IaaS, PaaS (AWS, OpenStack, Azure)
  • Push-button provisioning of ephemeral environments (compute, network, storage)
  • Have architected, implemented and maintained large scale, public-facing services (> 1 million users)
  • Brought a devops culture and framework to more traditional development and IT organizations

Junior FX Artist

12 month contract

Lionhead is looking for a skilled and passionate 3D VFX artist to join our merry band. The ideal candidate should have experience creating real-time in game effects. The 3D VFX artist is able to research, visualize and animate natural and more importantly magical, fantasy effects. This person must be a driven, self-motivated and creative and deliver effects at the visual cutting edge.  Also to have the technical ability to deliver effects that are optimized to give the highest visual quality, but still gets the best from the hardware platform

Knowledge, Skills and Experience

  • Ability to model and texture.
  • Experience in Unreal and Maya.
  • Preferably some competence in digital painting, concept art, or technical animation
  • Experience with the creation of shaders and materials

Character Artist

12 month contract

Skills, Knowledge and Experience: 

  • Shipped at least one AAA title where you produced high end character art.
  • Experienced at working closely with Concept, Rigging and Animation Teams, and understanding their needs and requirements.
  • Good knowledge of Maya.
  • Good Zbrushing skills.
  • Good anatomical knowledge.
  • Ability to work as part of a team.
  • Knowledge of Unreal.
  • Good communication skills across both artistic and technical disciplines.
  • Pro-active at problem solving.
  • Knowledge of Modo would be a bonus although not essential.

Junior Character Animator

12 month contract

Knowledge, Skills and Experience

  • Able to demonstrate a broad range of character/creature animation skills.
  • Knowledge of Maya (or similar 3D package)
  • A very good understanding of animation principles.
  • Graduate with Games Industry experience a plus
  • Able to create high quality key frame animation.
  • Keep animation style consistent with the defined visual style for the game
  • To work well with others and communicate clearly and concisely.
  • To work well under pressure, understand deadlines and work accordingly to ensure these are met.
  • Ability to take direction and learn new skills
  • To have a passion and desire to make great games.

Character Animator

12 month contract

Skills, Knowledge and Experience

  • Able to demonstrate a broad range of character/creature animation skills.
  • A very good understanding of animation principles.
  • Able to create high quality key frame animation.
  • Ability to work with designers, programmers and other departments to realise gameplay to a high quality.
  • Be confident to own an animation set and able to input creative solutions to gameplay problems.
  • To work well with others and give be clear and concise with communication.
  • To understand deadlines and work accordingly to ensure these are met.
  • Work well under pressure.
  • To have a passion and desire to make great games.
  • Unreal experience a plus.

Junior Technical Animator

12 month contract

Skills, Knowledge and Experience: 

Required

  • Examples of key frame animations using Maya (or similar 3D package)
  • Programming/scripting examples
  • Good communication skills, must able to work well with and support the team across disciplines
  • Be task-driven, self-motivated and proactive
  • Passionate about games development

Desired

  • Experience in state machines and or blend trees
  • Experience on AAA games titles
  • Unreal expertise
  • Rigging examples
  • Skinning examples
  • Physics simulation experience, preferably real time
  • Particle simulation scenes

Technical Animator (Pipeline Engineer)

12 month contract

Knowledge, Skills and Experience

  • Excellent knowledge of Maya.
  • Excellent knowledge of Python scripting.
  • Strong understanding of Animation and Character pipelines and workflow architecture.
  • Shipped at least one AAA title where you we’re at least in part responsible for the development and maintenance of character art/animation tools and pipelines.
  • Able to work within a pre-existing codebase and develop it further.
  • Working knowledge of character rigging.
  • Excellent problem-solving and communication skills across both artistic and technical disciplines.
  • Ability to adapt to changing demands and priorities on a project pipeline

Junior Technical Designer

12 month contract

Knowledge, Skills and Experience

  • A Passion for building systems and features
  • Experience and understanding of coding and good coding practices
  • Demonstrable portfolio of either scripted levels or features from personal projects
  • Experience using at least one industry standard engine (UE4, Unity, UE3, CryEngine etc.)
  • Up to date on the latest design trends, concepts and studios
  • Strong oral and written communication skills
  • A keen interest in Shooters, Action RPGs or RTS games (preferably all three)

United Programmer

12 month contract

Knowledge, Skills and Experience

  • Expert knowledge of Unity at the full source level understanding the systems, infrastructure and issues.
  • Knowledge of runtime game systems and performance requirements within Unity
  • At least 3 years’ experience in a system/engine development role on a AAA project
  • Proven experience of working with users
  • Demonstrated ability to work with existing codebases and middleware tools frameworks
  • Ability to work in an agile environment and team

Incubation Programmer

12 month contract

Knowledge, Skills and Experience

  • Advanced understanding in C/C++ (2 years proven industry experience
  • Broad scope of knowledge as the role may cover numerous game systems.
  • Be flexible to turn your hand to various areas on the game while working in a small team of engineers
  • Ability to take on an existing codebase and come up to speed quickly
  • Solid background in 3d math

Core Tech Programmer

12 month contract

Knowledge, Skills and Experience

  • Minimum of 2 years games experience
  • Experience of shipping a game (AAA preferred)
  • Experience of multiple parts of a game (AI, Animation, Physics etc.)
  • Code Performance Optimisation Experience

Player Support Coordinator

6 month contract

Knowledge, Skills and Experience

  • Must be educated to at least Higher/A Level or equivalent standard.
  • Customer service experience.
  • Experienced in using Zendesk.
  • Experience of supporting video games would be advantageous.
  • Experience in a previous “game as a service” title or online title would be a big plus.
  • Ability to identify main source of a technical problem and provide the adequate solution.
  • Good working knowledge of game console.

FX Artist

12 month contract

Lionhead is looking for a skilled and passionate 3D VFX artist to join our merry band. The ideal candidate should have good experience creating real-time in game effects. The 3D FX artist is able to research, visualize and animate natural and more importantly magical, fantasy effects. This person must be a driven, self-motivated and creative and deliver effects at the visual cutting edge.  Also to have the technical ability to deliver effects that are optimized to give the highest visual quality, but still gets the best from the hardware platform.

 

Knowledge, Skills and Experience

  • Strong technical ability to model and texture.
  • Experience in Unreal and Maya
  • Preferably some competence in digital painting or concept art
  • Preferably a knowledge of the basic principles of animation
  • Preferably has worked on a shipped AAA console title.
  • Experience with the creation of next-gen shaders and materials

Communication Specialist

12 month contract

Knowledge, Skills and Experience

  • Previous experience in CRM gained within an commercial digital environment that requires customer communications to support the customer throughout their lifecycle (ideally within the entertainment space)
  • Knowledge of email best practices, expertise in working with email delivery tools
  • Passion for customer communications and ability to use customer insight to deliver relevant and compelling marketing programmes
  • Creative copywriting skills, that can bring a product to life through direct communications
  • Bursting with ideas on how CRM can be used to drive performance within gaming
  • Good attention to detail and a keen creative eye
  • Skilled in evaluating and optimizing campaigns in a quantitatively robust manner
  • Ability to work well within diverse, cross-disciplinary teams
  • Skilled in HTML and campaign asset creation from the ground up
  • Strong communicator with the ability to influence upwards and outwards
  • Interested in games across console and PC

Gameplay/Animation Programmer

12 month contract

Knowledge, Skills and Experience

  • Previous experience working on AAA game projects in a gameplay role
  • Demonstrated ability to work with existing codebases and middleware solutions
  • Previous experience of animation programming
  • Knowledge of Unreal Engine 3 or 4
  • Previous experience of multiplayer network game programming.
  • Experience of writing unit tests and automated system tests
  • Ability to work in agile environments and teams
  • Knowledge of unit testing and automated system testing.
  • Advanced understanding in C/C++ (4+ years proven industry experience).
  • Strong 3D Maths
  • Strong understanding of Animation
  • Broad understanding of AI, Game Networking and Audio.
  • Broad understanding and experience of producing data-driven systems.
  • Broad understanding of multiplayer gameplay features
  • Strong verbal and written communication skills
  • Ability to work in multi-discipline teams
  • Proven ability to work effectively with designers to match their vision.

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