Permanent




Senior Graphics Programmer

Lionhead Studios is seeking a highly skilled and experienced Graphics Programmer to be a key contributor on Fable Legends for Xbox One. We’re looking for someone who is passionate about games and graphics and has experience working on modern rendering engines (DX11 or equivalent), someone with a natural affinity for CPU and GPU optimisation and an eye for visual quality.

We’re looking for someone who is passionate about games and graphics and has experience working on modern rendering engines (DX11 or equivalent), someone with a natural affinity for CPU and GPU optimisation and an eye for visual quality. 

For more information, click the 'apply now' button!

Lead Core Technology Programmer

Lionhead Studios is seeking a highly skilled and experienced Lead Programmer with specific knowledge of Core game technology, to be a key contributor on Fable Legends.

The ideal candidate is someone who is passionate about games (and game development) and has significant experience leading teams designing, implementing, maintaining and extending modern game engines. The role will focus on working with the design team and the Technical Directors in order to refine the system requirements for the game and ensure they are met by our chosen and developed solutions, ensuring performance and quality requirements are met. The ideal candidate will take on people management responsibilities and help to nurture a team to implement requirements in the context of an existing middleware codebase. 

For more information, click the 'apply now' button!

Multiplayer Game Programmer (security & anti cheat)

Lionhead Studios is seeking a highly talented and experienced programmer to work on Fable Legends.

Demonstrating a passion for high quality work in an agile environment, the ideal candidate will have good experience of networked games development, in particular anti-cheat mechanisms and security in gener

For more information, click the 'apply now' button!

Franchise Business Manager

Lionhead manages all aspects of the Fable franchise, and is looking to expand the IP into other areas such as video games to books, toys and TV as well as companion game opportunities.

We work every day with Production, Business Development, Finance, Business Intelligence, Marketing and the Fable leadership to work towards making Fable one of the top entertainment brands. 

For more information, click the 'apply now' button!

Senior Animator

Lionhead Studios, the award winning developer of the Fable series of games, is looking for an experienced animator to join their Incubation team.

Working as part of a small but experienced team, they will be responsible for establishing, creating and maintaining animations that will bring our concepts alive.

For more information, click the 'apply now' button!

Producer

Are you a highly talented individual who enjoys a challenge and is brimming with drive and enthusiasm? Do you feel your skills and talents are waiting to find the right creative environment in which to thrive?

As a Producer in Lionhead Studios, you will work directly with the Executive Producer and project leads to establish and maintain the vision, scope, schedule, budget, and resource plan for the title. 

For more information, click the 'apply now' button!

Creative Engineer

Opportunity to work with a highly experienced and motivated team. Varied and experimental brief to help conceptualize and prototype new and exciting intellectual property for one of Microsoft's most valued game development studios. Your role specifically will involve leading the technical implementation, support and systems to ensure the group vision is met.

Knowledge, Skills and Experience

  •  Advanced understanding in C/C++ (Ideally proven industry experience)
  • Broad scope of knowledge as the role may cover numerous game systems.
  • Be flexible to turn your hand to various areas on the game while     working in a small team of engineers
  • Ability to take on an existing codebase and come up to speed quickly
  • Solid background in 3d math
  • Must be a team player and know the importance of listening to others
  • Passion and pride for the work you do
  • Pro-active and self-motivating, you will be responsible for setting your own workloads and committing to those goals.
  • Passion for games
  • Strong verbal and written communication skills

For more information, click the 'apply now' button!

Lead Dev Ops

Lionhead Studios is seeking a highly skilled and experienced Development and Operations Lead to be a key contributor delivering live game services for Lionhead. The ideal candidate is someone who is passionate about games, has extensive experience with both development and IT operations, and brings a devops philosophy to the project.

Knowledge, Skill and Experience

  • Senior or lead level experience in operations
  • Designed and implemented large scale systems with security in mind

      a. Automated tests from development to staging

      b. Periodic penetration testing

      c. Remediate based on test results and proactively follow new   vulnerabilities

  • Proven experience developing applications to automate and test provisioning, deployment and configuration of large scale environments
  • Extensive experience and knowledge of IaaS, PaaS (AWS,     OpenStack, Azure)
  • Push-button provisioning of ephemeral environments (compute, network, storage)
  • Have architected, implemented and maintained large scale, public-facing services (> 1 million users)
  • Brought a devops culture and framework to more traditional development and IT organizations

 For more information, click the 'apply now' button!

Art Outsource Manager

Lionhead Studios are looking for an individual to join our Art Department to contribute in the creation of the cutting edge, genre defining new Fable Legends.

Knowledge, Skills and Experience

•   Solid Professional game development experience.

•   Shipped at least one AAA title.

•   Prior experience of managing an outsourcing pipeline.

•   Knowledge of game art authoring packages.

•   Be able to multi-task and gauge the correct priorities.

•   Have an artistic eye for detail and visual flair.

•   Good at solving complex scheduling problems.

•   Good communicator across multiple disciplines.

•   Work well under a sometimes pressured environment.

 

For more information, click the 'apply now' button!

Contract

If you are interested in applying for a contract position at Lionhead Studios please send a copy of your CV, accompanied by showreel/work examples (as appropriate) to lhrdirap@microsoft.com for consideration. Please note that only applications relating to contract vacancies will be dealt with through this email address.

Graphics Programmer

12 month contract

Knowledge, Skills and Experience

  • Previous experience as a graphics programmer on AAA titles
  • Experience with D3D9 or D3D11 (ideally the latter)
  • Knowledge of writing shaders
  • Experience of CPU and GPU optimisation
  • Working with large established engines in CPP (ideally Unreal 3 or 4)

Standard Graphics Programmer

12 Month Contract, to start ASAP.

Knowledge, Skills and Experience

  • Previous experience as a graphics programmer
  • Experience with CPU optimisation and performance analysis
  • Experience of GPU optimisation and performance analysis
  • Experience with Xbox One, X360, PC, PS3 or PS4
  • Experience of graphics programming with Unreal Engine 3 or 4
  • Perforce (including branch integration)
  • Compute shaders (or OpenCL)
  • Agile development and SCRUM
  • Perforce
  • Fluent in C++ and shader languages.
  • CPU optimisation
  • Cross-platform development
  • Direct3D 11
  • Broad knowledge of graphics techniques (e.g. shadow mapping, dynamic lighting, effects, culling).

Standard Core Tech Programmer

12 month contract

Knowledge, Skills and Experience

  • Minimum of 2 years games experience
  • Experience of shipping a game (AAA preferred)
  • Experience of multiple parts of a game (AI, Animation, Physics etc.)
  • Code Performance Optimisation Experience

Tools Engineer

12 month contract

We’re looking for a highly talented and creative tools engineer that is passionate about the way people work and how their workflows can be improved. Lionhead are embarking on a whole new set of challenges with Fable Legends and we’re looking for candidates that can bring innovative and fresh ideas to the project.

Knowledge, Skills and Experience

  • At least 3 years’ experience in a tools development role on a AAA project
  • Proven experience of working with users to define and refine tools requirements
  • Demonstrated ability to work with existing codebases and middleware tools frameworks
  • Ability to work in an agile environment and team

Programmer

6 months initial contract, but likely to be extended.

Knowledge, Skills and Experience

  • Strong in C++
  • Demonstrated ability to work with existing codebases and middleware tools frameworks
  • A good understanding of multithreaded development
  • Strong problem-solving and debugging skills
  • Use of Visual Studio and source control

Standard Programmer

12 month contract

Knowledge, Skills & Experience

  • Strong C++
  • Demonstrated experience of Windows platform
  • A good understanding of multithreaded development
  • Demonstrated ability to work within large existing codebases and middleware solutions
  • Strong problem-solving and debugging skills
  • Use of Visual Studio and source control

Technical SDET

6 month contract.

Knowledge, Skills and Experience

  • Knowledge of games software development processes and testing
  • Good understanding of testing principles, approaches and techniques
  • Understanding & utilisation of test coverage monitors and reporting logged data.
  • Preferable experience of working in a distributed team with remote management.
  • Knowledge of code build systems.
  • Ability to read, design and write C/C++ and C# coding solutions.
  • Knowledge and experience using scripting languages (Javascript/Python)
  • Knowledge of SQL is preferred
  • Able to write test plans, test specifications and test cases.
  • Good bug analysis skills resulting in timely decision making.
  • Familiar with Game engine structure and appropriate technologies
  • Excellent office software skills: Microsoft Word, Excel, Outlook, Visio etc.

Build/Tools Engineer

12 month contract. 2 positions available.

Knowledge, Skills and Experience

  • At least 3 years experience in a build system/tools development role on a AAA project
  • Proven experience of working with users to define and refine tools requirements
  • Demonstrated ability to work with existing codebases and middleware tools frameworks
  • Ability to work in an agile environment and team

 

Technical Designer

12 month contract

Knowledge, Skills & Experience

  • Demonstrable portfolio of either scripted levels or features from personal experience
  • Up to date on the latest design trends, concepts and studios
  • Able to work well with a team in a dynamic, cross-discipline, and iterative setting
  • Strong oral and written communication skills
  • A keen interest in Shooters, Action RPGs or RTS games, preferably all three

Senior Programmer

12 month contract

Knowledge, Skills and Experience

Essential Experience

  • Strong C++
  • A good understanding of multithreaded development
  • Previous experience working on AAA projects in senior role
  • Demonstrated ability to work within large existing codebases and middleware solutions

 Desired Experience 

  • Experience of working with Unreal Engine (3 or 4)
  • Experience of working with LIVE APIs
  • Experience of working with others to define and refine requirements
  • Experience of network game programming
  • Working in an Agile/SCRUM environment as part of a multidisciplinary team

  Personal Attributes/Interpersonal Skills 

  • Strong communications skills, written and verbal
  • Strong team player
  • Highly motivated and self-starter
  • Passion for quality and excellence

 

Services Developer

6 month contract

Knowledge, Skills and Experience

  • Experience of full development cycle for a complex service architecture
  • C# programming and debugging skills utilising the latest .NET technologies
  • Service design and implementation in MVC or WebAPI
  • Good understanding of TPL, Rx and async/await
  • Advocate for TDD and SOLID development methodologies
  • Proactive, ambitious, enthusiastic and with great communication skills
  • Proven ability in technical and architectural design
  • Strong understanding of Agile/SCRUM discipline
  • Ability to work in a creative lead organisation
  • An appetite for the industry and staying abreast of latest developments and technologies
  • A passion for computer gaming

Technical Artist

12 month contract

 

We are looking for a talented and creative Technical Artist to join our Art team and contribute in the creation of Fable Legends, a cutting edge, genre defining title, using Unreal Engine 4. The individual will be someone who can bridge the gap between Art and Code, producing visually stunning games, with experience particularly of writing shader’s (HLSL) or UE4 material editing, and involvement in performance/level optimisation.

Knowledge, Skills and Experience

  • 3+ years professional game development experience, shipped at least one AAA title.
  • Excellent knowledge of Maya.
  • Experience with Python scripting or equivalent.
  • Experience of graphics content optimization.
  • HLSL experience is desirable.
  • Have an artistic eye for detail and visual flair as well as the technical skill set.
  • Excellent complex problem-solving and communication skills across both artistic and technical disciplines.

Senior Technical Artist

12 month contract

 

We are looking for a talented and creative Senior Technical Artist to join our Art team and contribute in the creation of Fable Legends, a cutting edge, genre defining title, using Unreal Engine 4. The individual will be someone who can bridge the gap between Art and Code, producing visually stunning games and bringing new & innovative ideas to the project, with experience particularly of writing shader’s (HLSL) or UE4 material editing, and performance/level optimisation.

Knowledge, Skills and Experience

  • 4+ years professional game development experience, shipped at least one AAA title.
  • Excellent knowledge of Maya.
  • Excellent knowledge of Python scripting.
  • Deep understanding and experience of graphics content optimisation.
  • HLSL experience is desirable.
  • Be able to Multi-task and gauge the correct priorities.
  • Have an artistic eye for detail and visual flair as well as the technical skill set
  • Excellent complex problem-solving and communication skills across both artistic and technical disciplines.
  • Broad knowledge of other 3D Art Production throughout the industry 

Services Tools Developer

6 month contract

Knowledge, Skills and Experience

  • Experience of implementing web applications with C#, ASP.NET MVC 4+, HTML5, CSS & JavaScript
  • Experience with scripting languages, particularly PowerShell and Windows batch scripts
  • Experience with MSBuild
  • Knowledge of Continuous Integration and Continuous Deployment systems
  • Experience working with Visual Studio 2012+ and TFS
  • Proven experience of working with users to define and refine requirements
  • Experience of developing responsive, usable and clean user interfaces
  • Knowledge of testing methodologies and frameworks
  • Working in an Agile/SCRUM environment as part of a multidisciplinary team
  • Demonstrated ability to work with existing codebases and middleware tools frameworks
  • Strong problem-solving and debugging skills

Lead Dev Ops

12 month contract

Knowledge, Skills and Experience

  • Senior or lead level experience in operations
  • Designed and implemented large scale systems with security in mind
  • 5 or more years experience developing applications to automate and test provisioning, deployment and configuration of large scale environments
  • Extensive experience and knowledge of IaaS, PaaS (AWS, OpenStack, Azure)
  • Push-button provisioning of ephemeral environments (compute, network, storage)
  • Have architected, implemented and maintained large scale, public-facing services (> 1 million users)
  • Brought a devops culture and framework to more traditional development and IT organizations

Writer

12 month contract

Knowledge, Skills and Experience

  • Reporting to the Game Director and Lead Writer, the writer will be responsible for the creation of game dialogue, character bios and in-game text.
  • Create sub-plot material, characters and supporting text to complement the games’ narrative and central quests.
  • Work with the game designers to produce quest dialogue.
  • Experience in interactive scriptwriting preferred, an ear for the world of Albion essential.
  • Must be able to work at Lionhead’s Guildford office for 3 days per week for briefings, feedback and gameplay sessions.
  • Assist in the creation of marketing and community materials.
  • Learn and use in-house dialogue software and to produce work in a compatible format.
  • Work with the Lead Writer to ensure a consistent tone across the game.
  • Beneficial for candidates to have mastered uni-pedal, poultry propelling and pursuit.

Junior Artist

12 month contract

Knowledge, Skills and Experience

  • A degree or diploma in Art or Design and/or comparable professional experience.
  • Expert in art creation tools such as Adobe Photoshop, Illustrator and Maya
  • Knowledge of Unreal Engine a plus
  • Strong knowledge of Adobe software and good 3D manipulation and rendering skills
  • Understanding of the principles of form, artistic composition and colour theory.
  • Basic graphic design skills in typography, iconography and layout
  • A team player, with good communication skills who is capable of taking direction
  • Has a passion for video games and an understanding of game development.

Character Animator

12 month contract

Skills, Knowledge and Experience

  • Able to demonstrate a broad range of character/creature animation skills.
  • A very good understanding of animation principles.
  • Able to create high quality key frame animation.
  • Ability to work with designers, programmers and other departments to realise gameplay to a high quality.
  • Be confident to own an animation set and able to input creative solutions to gameplay problems.
  • To work well with others and give be clear and concise with communication.
  • To understand deadlines and work accordingly to ensure these are met.
  • Work well under pressure.
  • To have a passion and desire to make great games.
  • Unreal experience a plus.

Anti-Cheat Programmer

12 month contract

Knowledge, Skills and Experience

  • Strong C++
  • Experience of online security and cheat prevention
  • Previous experience working on AAA projects
  • Demonstrated ability to work within large existing codebases and middleware solutions
  • Experience of working with Unreal Engine (3 or 4)
  • Working in an Agile/SCRUM environment as part of a multidisciplinary team
  • Strong communications skills, written and verbal
  • Strong team player
  • Highly motivated and self-starter
  • Passion for quality and excellence

Incubation Engineer

12 month contract

Knowledge, Skills and Experience

  • Advanced understanding in C/C++ (2 years proven industry experience)
  • Broad scope of knowledge as the role may cover numerous game systems.
  • Be flexible to turn your hand to various areas on the game while working in a small team of engineers
  • Ability to take on an existing codebase and come up to speed quickly
  • Solid background in 3d math
  • Unreal Engine working knowledge using Unreal Script linked with C++ native implementations
  • Experience with Perforce or other Source Control solution.
  • Aptitude with additional programming languages (C#, Lua, Python, HTML5/Javascript)
  • Experience with multiple hardware and software platforms (Mobile devices, social platforms, etc.)

 

 

Sound Designer

12 month contract

Knowledge, Skills and Experience

  • Passion and some intermediate experience in creating high quality sound design assets for video games.
  • A passion creating sound design for Playable Characters such as Heroes.
  • Experience in digital audio workstations (Such as Pro Tools).
  • Proven User Experience of Wwise.
  • Knowledge of SCRUM would be beneficial.
  • Knowledge of Unreal Engine 4
  • Knowledge of Field Recording, Voiceover Recording & Editing would be beneficial.

Not found what you were looking for?
Find similar jobs at other Microsoft studios such as Lift London,
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