Permanent




Lead Core Technology Programmer

Lionhead Studios is seeking a highly skilled and experienced Lead Programmer with specific knowledge of Core game technology, to be a key contributor on Fable Legends.

The ideal candidate is someone who is passionate about games (and game development) and has significant experience leading teams designing, implementing, maintaining and extending modern game engines. The role will focus on working with the design team and the Technical Directors in order to refine the system requirements for the game and ensure they are met by our chosen and developed solutions, ensuring performance and quality requirements are met. The ideal candidate will take on people management responsibilities and help to nurture a team to implement requirements in the context of an existing middleware codebase. 

For more information, click the 'apply now' button!

Multiplayer Game Programmer (security & anti cheat)

Lionhead Studios is seeking a highly talented and experienced programmer to work on Fable Legends.

Demonstrating a passion for high quality work in an agile environment, the ideal candidate will have good experience of networked games development, in particular anti-cheat mechanisms and security in gener

For more information, click the 'apply now' button!

Creative Engineer

Opportunity to work with a highly experienced and motivated team. Varied and experimental brief to help conceptualize and prototype new and exciting intellectual property for one of Microsoft's most valued game development studios. Your role specifically will involve leading the technical implementation, support and systems to ensure the group vision is met.

Knowledge, Skills and Experience

  •  Advanced understanding in C/C++ (Ideally proven industry experience)
  • Broad scope of knowledge as the role may cover numerous game systems.
  • Be flexible to turn your hand to various areas on the game while     working in a small team of engineers
  • Ability to take on an existing codebase and come up to speed quickly
  • Solid background in 3d math
  • Must be a team player and know the importance of listening to others
  • Passion and pride for the work you do
  • Pro-active and self-motivating, you will be responsible for setting your own workloads and committing to those goals.
  • Passion for games
  • Strong verbal and written communication skills

For more information, click the 'apply now' button!

Data Scientist

Lionhead is building a team to cover all aspects of successfully delivering games as a service. Analytics and data science sits right in the heart of this. We are looking for a strong leader in the area to help us build the foundations and principles to harness our data, and derive actionable insights, to guide the business and design.

Essential Experience

•M.Sc./Ph.D. in a quantitative discipline (Mathematics, Physics, Statistics, Operations Research, Computer Science, Economics)

•Solid proven experience performing quantitative analysis, preferably for games, or an internet or technology company

•Proven skills in providing concise and actionable output from complex data analysis

•Expert SQL and Excel skills

•Experience in machine learning

•Proficient in (statistical) programming languages (R, Python, etc.)

•Strong data science background with proven data analysis, reporting and visualisation skills

•Strong analytical problem solving skills and strategic thinking that drive business and product insight

•Experience successfully communicating up to senior executives and out to broader organizations

Lead Dev Ops

Lionhead Studios is seeking a highly skilled and experienced Development and Operations Lead to be a key contributor delivering live game services for Lionhead. The ideal candidate is someone who is passionate about games, has extensive experience with both development and IT operations, and brings a devops philosophy to the project.

Knowledge, Skill and Experience

  • Senior or lead level experience in operations
  • Designed and implemented large scale systems with security in mind

      a. Automated tests from development to staging

      b. Periodic penetration testing

      c. Remediate based on test results and proactively follow new   vulnerabilities

  • Proven experience developing applications to automate and test provisioning, deployment and configuration of large scale environments
  • Extensive experience and knowledge of IaaS, PaaS (AWS,     OpenStack, Azure)
  • Push-button provisioning of ephemeral environments (compute, network, storage)
  • Have architected, implemented and maintained large scale, public-facing services (> 1 million users)
  • Brought a devops culture and framework to more traditional development and IT organizations

 For more information, click the 'apply now' button!

Art Outsource Manager

Lionhead Studios are looking for an individual to join our Art Department to contribute in the creation of the cutting edge, genre defining new Fable Legends.

Knowledge, Skills and Experience

•   Solid Professional game development experience.

•   Shipped at least one AAA title.

•   Prior experience of managing an outsourcing pipeline.

•   Knowledge of game art authoring packages.

•   Be able to multi-task and gauge the correct priorities.

•   Have an artistic eye for detail and visual flair.

•   Good at solving complex scheduling problems.

•   Good communicator across multiple disciplines.

•   Work well under a sometimes pressured environment.

 

For more information, click the 'apply now' button!

Contract

If you are interested in applying for a contract position at Lionhead Studios please send a copy of your CV, accompanied by showreel/work examples (as appropriate) to lhrdirap@microsoft.com for consideration. Please note that only applications relating to contract vacancies will be dealt with through this email address.

Standard Core Tech Programmer

12 month contract

Knowledge, Skills and Experience

  • Minimum of 2 years games experience
  • Experience of shipping a game (AAA preferred)
  • Experience of multiple parts of a game (AI, Animation, Physics etc.)
  • Code Performance Optimisation Experience

Tools Engineer

12 month contract

We’re looking for a highly talented and creative tools engineer that is passionate about the way people work and how their workflows can be improved. Lionhead are embarking on a whole new set of challenges with Fable Legends and we’re looking for candidates that can bring innovative and fresh ideas to the project.

Knowledge, Skills and Experience

  • At least 3 years’ experience in a tools development role on a AAA project
  • Proven experience of working with users to define and refine tools requirements
  • Demonstrated ability to work with existing codebases and middleware tools frameworks
  • Ability to work in an agile environment and team

Standard Programmer

12 month contract

Knowledge, Skills & Experience

  • Strong C++
  • Demonstrated experience of Windows platform
  • A good understanding of multithreaded development
  • Demonstrated ability to work within large existing codebases and middleware solutions
  • Strong problem-solving and debugging skills
  • Use of Visual Studio and source control

Programmer

6 months initial contract, but likely to be extended.

Knowledge, Skills and Experience

  • Strong in C++
  • Demonstrated ability to work with existing codebases and middleware tools frameworks
  • A good understanding of multithreaded development
  • Strong problem-solving and debugging skills
  • Use of Visual Studio and source control

Technical SDET

6 month contract.

Knowledge, Skills and Experience

  • Knowledge of games software development processes and testing
  • Good understanding of testing principles, approaches and techniques
  • Understanding & utilisation of test coverage monitors and reporting logged data.
  • Preferable experience of working in a distributed team with remote management.
  • Knowledge of code build systems.
  • Ability to read, design and write C/C++ and C# coding solutions.
  • Knowledge and experience using scripting languages (Javascript/Python)
  • Knowledge of SQL is preferred
  • Able to write test plans, test specifications and test cases.
  • Good bug analysis skills resulting in timely decision making.
  • Familiar with Game engine structure and appropriate technologies
  • Excellent office software skills: Microsoft Word, Excel, Outlook, Visio etc.

Technical Designer

12 month contract

Knowledge, Skills & Experience

  • Demonstrable portfolio of either scripted levels or features from personal experience
  • Up to date on the latest design trends, concepts and studios
  • Able to work well with a team in a dynamic, cross-discipline, and iterative setting
  • Strong oral and written communication skills
  • A keen interest in Shooters, Action RPGs or RTS games, preferably all three

Senior Programmer

12 month contract

Knowledge, Skills and Experience

Essential Experience

  • Strong C++
  • A good understanding of multithreaded development
  • Previous experience working on AAA projects in senior role
  • Demonstrated ability to work within large existing codebases and middleware solutions

 Desired Experience 

  • Experience of working with Unreal Engine (3 or 4)
  • Experience of working with LIVE APIs
  • Experience of working with others to define and refine requirements
  • Experience of network game programming
  • Working in an Agile/SCRUM environment as part of a multidisciplinary team

  Personal Attributes/Interpersonal Skills 

  • Strong communications skills, written and verbal
  • Strong team player
  • Highly motivated and self-starter
  • Passion for quality and excellence

 

Level Environment Artist

12 month contract

Knowledge, Skills and Experience

  • Have a strong aesthetic for making visually stunning in game levels
  • Able to work from base white box levels and pretty using existing assets to final visual quality.
  • To interpret Artistic Vision from concept and add visual flare to level.
  • Maintain a balance between visual quality and performance requirements
  • Good communications skills between level design and graphics engineers
  • Experience of using next generation Graphic Engine, Unreal preferred

 

Technical Artist

12 month contract

We are looking for a talented and creative Technical Artist to join our Art team and contribute in the creation of Fable Legends, a cutting edge, genre defining title, using Unreal Engine 4. The individual will be someone who can bridge the gap between Art and Code, producing visually stunning games, with experience particularly of writing shader’s (HLSL) or UE4 material editing, and involvement in performance/level optimisation.

Knowledge, Skills and Experience

  • 3+ years professional game development experience, shipped at least one AAA title.
  • Excellent knowledge of Maya.
  • Experience with Python scripting or equivalent.
  • Experience of graphics content optimization.
  • HLSL experience is desirable.
  • Have an artistic eye for detail and visual flair as well as the technical skill set.
  • Excellent complex problem-solving and communication skills across both artistic and technical disciplines.

Services Developer

6 month contract

Knowledge, Skills and Experience

  • Experience of full development cycle for a complex service architecture
  • C# programming and debugging skills utilising the latest .NET technologies
  • Service design and implementation in MVC or WebAPI
  • Good understanding of TPL, Rx and async/await
  • Advocate for TDD and SOLID development methodologies
  • Proactive, ambitious, enthusiastic and with great communication skills
  • Proven ability in technical and architectural design
  • Strong understanding of Agile/SCRUM discipline
  • Ability to work in a creative lead organisation
  • An appetite for the industry and staying abreast of latest developments and technologies
  • A passion for computer gaming

Services Tools Developer

6 month contract

Knowledge, Skills and Experience

  • Experience of implementing web applications with C#, ASP.NET MVC 4+, HTML5, CSS & JavaScript
  • Experience with scripting languages, particularly PowerShell and Windows batch scripts
  • Experience with MSBuild
  • Knowledge of Continuous Integration and Continuous Deployment systems
  • Experience working with Visual Studio 2012+ and TFS
  • Proven experience of working with users to define and refine requirements
  • Experience of developing responsive, usable and clean user interfaces
  • Knowledge of testing methodologies and frameworks
  • Working in an Agile/SCRUM environment as part of a multidisciplinary team
  • Demonstrated ability to work with existing codebases and middleware tools frameworks
  • Strong problem-solving and debugging skills

Senior Technical Artist

12 month contract

We are looking for a talented and creative Senior Technical Artist to join our Art team and contribute in the creation of Fable Legends, a cutting edge, genre defining title, using Unreal Engine 4. The individual will be someone who can bridge the gap between Art and Code, producing visually stunning games and bringing new & innovative ideas to the project, with experience particularly of writing shader’s (HLSL) or UE4 material editing, and performance/level optimisation.

Knowledge, Skills and Experience

  • 4+ years professional game development experience, shipped at least one AAA title.
  • Excellent knowledge of Maya.
  • Excellent knowledge of Python scripting.
  • Deep understanding and experience of graphics content optimisation.
  • HLSL experience is desirable.
  • Be able to Multi-task and gauge the correct priorities.
  • Have an artistic eye for detail and visual flair as well as the technical skill set
  • Excellent complex problem-solving and communication skills across both artistic and technical disciplines.
  • Broad knowledge of other 3D Art Production throughout the industry 

Business Intelligence Developer

12 month contract

Lionhead Studios is seeking an experienced and passionate Business Intelligence Developer to join us as a key contributor on our exciting new title Fable Legends.

The ideal candidate is someone who has proven, hands-on experience in designing and coding Business Intelligence data processing solutions from large volume/high velocity sources using Big Data technologies.

Knowledge, Skills and Experience

  • Experience implementing Big Data pipelines
  • Experience working with technologies such as Hadoop and MapReduce, and scripting with languages such as PowerShell, VB, Windows batch files
  • Cloud platform experience (Azure, SQL Azure, Azure Table Storage, Amazon EC2, etc.)
  • Excellent communication skills with both technical and non-technical individuals

Junior FX Artist

12 month contract

Lionhead is looking for a skilled and passionate 3D VFX artist to join our merry band. The ideal candidate should have experience creating real-time in game effects. The 3D VFX artist is able to research, visualize and animate natural and more importantly magical, fantasy effects. This person must be a driven, self-motivated and creative and deliver effects at the visual cutting edge.  Also to have the technical ability to deliver effects that are optimized to give the highest visual quality, but still gets the best from the hardware platform

Knowledge, Skills and Experience

  • Ability to model and texture.
  • Experience in Unreal and Maya.
  • Preferably some competence in digital painting, concept art, or technical animation
  • Experience with the creation of shaders and materials

Lead Dev Ops

12 month contract

Knowledge, Skills and Experience

  • Senior or lead level experience in operations
  • Designed and implemented large scale systems with security in mind
  • 5 or more years experience developing applications to automate and test provisioning, deployment and configuration of large scale environments
  • Extensive experience and knowledge of IaaS, PaaS (AWS, OpenStack, Azure)
  • Push-button provisioning of ephemeral environments (compute, network, storage)
  • Have architected, implemented and maintained large scale, public-facing services (> 1 million users)
  • Brought a devops culture and framework to more traditional development and IT organizations

Standard FX Artist

12 month contract

Lionhead is looking for a skilled and passionate 3D VFX artist to join our merry band. The ideal candidate should have good experience creating real-time in game effects. The 3D FX artist is able to research, visualize and animate natural and more importantly magical, fantasy effects. This person must be a driven, self-motivated and creative and deliver effects at the visual cutting edge.  Also to have the technical ability to deliver effects that are optimized to give the highest visual quality, but still gets the best from the hardware platform.

 

Knowledge, Skills and Experience

  • Strong technical ability to model and texture.
  • Experience in Unreal and Maya
  • Preferably some competence in digital painting or concept art
  • Preferably a knowledge of the basic principles of animation
  • Preferably has worked on a shipped AAA console title.
  • Experience with the creation of next-gen shaders and materials

 

 

Writer

12 month contract

Knowledge, Skills and Experience

  • Reporting to the Game Director and Lead Writer, the writer will be responsible for the creation of game dialogue, character bios and in-game text.
  • Create sub-plot material, characters and supporting text to complement the games’ narrative and central quests.
  • Work with the game designers to produce quest dialogue.
  • Experience in interactive scriptwriting preferred, an ear for the world of Albion essential.
  • Must be able to work at Lionhead’s Guildford office for 3 days per week for briefings, feedback and gameplay sessions.
  • Assist in the creation of marketing and community materials.
  • Learn and use in-house dialogue software and to produce work in a compatible format.
  • Work with the Lead Writer to ensure a consistent tone across the game.
  • Beneficial for candidates to have mastered uni-pedal, poultry propelling and pursuit.

Anti-Cheat Programmer

12 month contract

Knowledge, Skills and Experience

  • Strong C++
  • Experience of online security and cheat prevention
  • Previous experience working on AAA projects
  • Demonstrated ability to work within large existing codebases and middleware solutions
  • Experience of working with Unreal Engine (3 or 4)
  • Working in an Agile/SCRUM environment as part of a multidisciplinary team
  • Strong communications skills, written and verbal
  • Strong team player
  • Highly motivated and self-starter
  • Passion for quality and excellence

Character Animator

12 month contract

Skills, Knowledge and Experience

  • Able to demonstrate a broad range of character/creature animation skills.
  • A very good understanding of animation principles.
  • Able to create high quality key frame animation.
  • Ability to work with designers, programmers and other departments to realise gameplay to a high quality.
  • Be confident to own an animation set and able to input creative solutions to gameplay problems.
  • To work well with others and give be clear and concise with communication.
  • To understand deadlines and work accordingly to ensure these are met.
  • Work well under pressure.
  • To have a passion and desire to make great games.
  • Unreal experience a plus.

Junior Character Animator

12 month contract

Knowledge, Skills and Experience

  • Able to demonstrate a broad range of character/creature animation skills.
  • Knowledge of Maya (or similar 3D package)
  • A very good understanding of animation principles.
  • Graduate with Games Industry experience a plus
  • Able to create high quality key frame animation.
  • Keep animation style consistent with the defined visual style for the game
  • To work well with others and communicate clearly and concisely.
  • To work well under pressure, understand deadlines and work accordingly to ensure these are met.
  • Ability to take direction and learn new skills
  • To have a passion and desire to make great games.

Incubation Engineer

12 month contract

Knowledge, Skills and Experience

  • Advanced understanding in C/C++ (2 years proven industry experience)
  • Broad scope of knowledge as the role may cover numerous game systems.
  • Be flexible to turn your hand to various areas on the game while working in a small team of engineers
  • Ability to take on an existing codebase and come up to speed quickly
  • Solid background in 3d math
  • Unreal Engine working knowledge using Unreal Script linked with C++ native implementations
  • Experience with Perforce or other Source Control solution.
  • Aptitude with additional programming languages (C#, Lua, Python, HTML5/Javascript)
  • Experience with multiple hardware and software platforms (Mobile devices, social platforms, etc.)

 

 

Standard Character Animator

12 month contract

Knowledge, Skills and Experience

  • Able to demonstrate a broad range of character/creature animation skills.
  • Excellent knowledge of 3D animation packages, with Maya experience preferred
  • A very good understanding of animation principles.
  • Able to create high quality key frame animation.
  • Keep animation style consistent with the defined visual style for the game
  • 2+ Years Experience in the Games Industry preferred
  • Ability to work with designers, programmers and other departments to realize gameplay to a high quality.
  • Be confident to own an animation set and be able to input creative solutions to gameplay problems.
  • To work well with others and communicate clearly and concisely.
  • To work well under pressure, understand deadlines and work accordingly to ensure these are met.
  • Be task-driven, self-motivated and proactive
  • Ability to take direction and learn new skills
  • To have a passion and desire to make great games.

Junior Technical Designer

12 month contract

Knowledge, Skills and Experience

  • A Passion for building systems and features
  • Experience and understanding of coding and good coding practices
  • Demonstrable portfolio of either scripted levels or features from personal projects
  • Experience using at least one industry standard engine (UE4, Unity, UE3, CryEngine etc.)
  • Up to date on the latest design trends, concepts and studios
  • Strong oral and written communication skills
  • A keen interest in Shooters, Action RPGs or RTS games (preferably all three)

Lead Core Tech Programmer

12 month contract

Knowledge, Skills and Experience

  • A minimum of 1 shipped AAA title as a senior or lead core technology programmer
  • Hands on knowledge of modern console and game platforms (Xbox One, Xbox 360, PC; PS3/PS4 also considered)
  • A minimum of 5 years’ core technology programming experience
  • Strong general knowledge of key areas of expertise for games (networking, multiplayer, AI, graphics, dedicated servers)
  • Experience of game optimization and performance analysis, familiarity with performance analysis tools

Software Test Engineer

12 month contract

Knowledge, Skills and Experience

  • Demonstrated knowledge of software development processes and technical understanding of game elements
  • Proven track record in entertainment testing in a test department with at least 3 titles completed and shipped or equivalent experiences elsewhere.
  • Familiar with bug tracking and test case management software solutions
  • Ability to breakdown a game feature into component parts to identify areas where issues may arise.
  • Understanding of different development methodologies and ability to adapt test approach to best fit the chosen development framework.
  • A good grasp of analytics and data visualisation with an understanding of how data can be used throughout the project lifecycle to aid testing
  • Preferably ISEB/ISTQB qualified

Not found what you were looking for?
Find similar jobs at other Microsoft studios such as Lift London,
Soho Productions and Rare here: careers.microsoft.com


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