Permanent




Senior Graphics Programmer

Lionhead Studios is seeking a highly skilled and experienced Graphics Programmer to be a key contributor on Fable Legends for Xbox One. We’re looking for someone who is passionate about games and graphics and has experience working on modern rendering engines (DX11 or equivalent), someone with a natural affinity for CPU and GPU optimisation and an eye for visual quality.

We’re looking for someone who is passionate about games and graphics and has experience working on modern rendering engines (DX11 or equivalent), someone with a natural affinity for CPU and GPU optimisation and an eye for visual quality. 

Lead Core Technology Programmer

Lionhead Studios is seeking a highly skilled and experienced Lead Programmer with specific knowledge of Core game technology, to be a key contributor on Fable Legends.

The ideal candidate is someone who is passionate about games (and game development) and has significant experience leading teams designing, implementing, maintaining and extending modern game engines. The role will focus on working with the design team and the Technical Directors in order to refine the system requirements for the game and ensure they are met by our chosen and developed solutions, ensuring performance and quality requirements are met. The ideal candidate will take on people management responsibilities and help to nurture a team to implement requirements in the context of an existing middleware codebase. 

Multiplayer Game Programmer (security & anti cheat)

Lionhead Studios is seeking a highly talented and experienced programmer to work on Fable Legends.

Demonstrating a passion for high quality work in an agile environment, the ideal candidate will have good experience of networked games development, in particular anti-cheat mechanisms and security in gener

Franchise Business Manager

Lionhead manages all aspects of the Fable franchise, and is looking to expand the IP into other areas such as video games to books, toys and TV as well as companion game opportunities.

We work every day with Production, Business Development, Finance, Business Intelligence, Marketing and the Fable leadership to work towards making Fable one of the top entertainment brands. 

Senior Animator

Lionhead Studios, the award winning developer of the Fable series of games, is looking for an experienced animator to join their Incubation team.

Working as part of a small but experienced team, they will be responsible for establishing, creating and maintaining animations that will bring our concepts alive.

Producer

Are you a highly talented individual who enjoys a challenge and is brimming with drive and enthusiasm? Do you feel your skills and talents are waiting to find the right creative environment in which to thrive?

As a Producer in Lionhead Studios, you will work directly with the Executive Producer and project leads to establish and maintain the vision, scope, schedule, budget, and resource plan for the title. 

Contract

If you are interested in applying for a contract position at Lionhead Studios please send a copy of your CV, accompanied by showreel/work examples (as appropriate) to lhrdirap@microsoft.com for consideration. Please note that only applications relating to contract vacancies will be dealt with through this email address.

Graphics Programmer

12 month contract

Knowledge, Skills and Experience

  • Previous experience as a graphics programmer on AAA titles
  • Experience with D3D9 or D3D11 (ideally the latter)
  • Knowledge of writing shaders
  • Experience of CPU and GPU optimisation
  • Working with large established engines in CPP (ideally Unreal 3 or 4)

Standard Graphics Programmer

12 Month Contract, to start ASAP.

Knowledge, Skills and Experience

  • Previous experience as a graphics programmer
  • Experience with CPU optimisation and performance analysis
  • Experience of GPU optimisation and performance analysis
  • Experience with Xbox One, X360, PC, PS3 or PS4
  • Experience of graphics programming with Unreal Engine 3 or 4
  • Perforce (including branch integration)
  • Compute shaders (or OpenCL)
  • Agile development and SCRUM
  • Perforce
  • Fluent in C++ and shader languages.
  • CPU optimisation
  • Cross-platform development
  • Direct3D 11
  • Broad knowledge of graphics techniques (e.g. shadow mapping, dynamic lighting, effects, culling).

Standard Core Tech Programmer

12 month contract

Knowledge, Skills and Experience

  • Minimum of 2 years games experience
  • Experience of shipping a game (AAA preferred)
  • Experience of multiple parts of a game (AI, Animation, Physics etc.)
  • Code Performance Optimisation Experience

Senior Graphics Optimisation Engineer

6 month contract.

Knowledge, Skills and Experience

  • Experience of shipping multiple titles as a graphics programmer for Xbox 360, PC or PS3 platforms
  • Experience with CPU optimisation and performance analysis, especially on multi-core CPU architectures
  • Experience of GPU optimisation and performance analysis
  • Fluent in C++ and shader languages.
  • Using performance analysis tools to quickly identify CPU/GPU bottlenecks
  • Threaded renderers
  • Low-level CPU optimisation (including vector maths/SSE)
  • Direct3D 11
  • Broad knowledge of graphics techniques (e.g. shadow mapping, dynamic lighting, effects, culling).

Lighting Artist

12 month contract.

Knowledge, Skills and Experience

Tools Engineer

12 month contract

The motivation and desire for fixing and streamlining systems and workflows are more important than level but either a Standard or low end Senior is what we’re looking for.

Knowledge, Skills and Experience

  • At least 3 years’ experience in a tools development role on a AAA project
  • Proven experience of working with users to define and refine tools requirements
  • Demonstrated ability to work with existing codebases and middleware tools frameworks
  • Ability to work in an agile environment and team

Programmer

6 months initial contract, but likely to be extended.

Knowledge, Skills and Experience

  • Strong in C++
  • Demonstrated ability to work with existing codebases and middleware tools frameworks
  • A good understanding of multithreaded development
  • Strong problem-solving and debugging skills
  • Use of Visual Studio and source control

Standard Programmer

12 month contract

Knowledge, Skills & Experience

  • Strong C++
  • Demonstrated experience of Windows platform
  • A good understanding of multithreaded development
  • Demonstrated ability to work within large existing codebases and middleware solutions
  • Strong problem-solving and debugging skills
  • Use of Visual Studio and source control

Technical SDET

6 month contract.

Knowledge, Skills and Experience

  • Knowledge of games software development processes and testing
  • Good understanding of testing principles, approaches and techniques
  • Understanding & utilisation of test coverage monitors and reporting logged data.
  • Preferable experience of working in a distributed team with remote management.
  • Knowledge of code build systems.
  • Ability to read, design and write C/C++ and C# coding solutions.
  • Knowledge and experience using scripting languages (Javascript/Python)
  • Knowledge of SQL is preferred
  • Able to write test plans, test specifications and test cases.
  • Good bug analysis skills resulting in timely decision making.
  • Familiar with Game engine structure and appropriate technologies
  • Excellent office software skills: Microsoft Word, Excel, Outlook, Visio etc.

Build/Tools Engineer

12 month contract. 2 positions available.

Knowledge, Skills and Experience

  • At least 3 years experience in a build system/tools development role on a AAA project
  • Proven experience of working with users to define and refine tools requirements
  • Demonstrated ability to work with existing codebases and middleware tools frameworks
  • Ability to work in an agile environment and team

 

Technical Designer

12 month contract

Knowledge, Skills & Experience

  • Demonstrable portfolio of either scripted levels or features from personal experience
  • Up to date on the latest design trends, concepts and studios
  • Able to work well with a team in a dynamic, cross-discipline, and iterative setting
  • Strong oral and written communication skills
  • A keen interest in Shooters, Action RPGs or RTS games, preferably all three

Technical Program Manager

12 month contract

Knowledge, Skills & Experience:

  • Degree in a Computer Science or equivalent
  • Prior experience in gathering requirements and understanding and writing technical designs
  • Strong organisation skills
  • A proven track record of project ownership, managing internal and external dependencies and understanding complex technologies
  • Exceptional written and verbal communication skills with great attention to detail
  • A self-starter with experience of driving teams with a constant drive for results.
  • Experience creating team processes and developing and running project management processes for a game team.
  • Experience working within agile methodologies is desirable.
  • We expect our PMs to be highly technical and prior experience as a Technical Product Manager is a plus.
  • Ability to work within ambiguity and develop frameworks for decision making.

 

Senior Programmer

12 month contract

Knowledge, Skills and Experience

Essential Experience

  • Strong C++
  • A good understanding of multithreaded development
  • Previous experience working on AAA projects in senior role
  • Demonstrated ability to work within large existing codebases and middleware solutions

 Desired Experience 

  • Experience of working with Unreal Engine (3 or 4)
  • Experience of working with LIVE APIs
  • Experience of working with others to define and refine requirements
  • Experience of network game programming
  • Working in an Agile/SCRUM environment as part of a multidisciplinary team

  Personal Attributes/Interpersonal Skills 

  • Strong communications skills, written and verbal
  • Strong team player
  • Highly motivated and self-starter
  • Passion for quality and excellence

 

Services Developer

6 month contract

Knowledge, Skills and Experience

  • Experience of full development cycle for a complex service architecture
  • C# programming and debugging skills utilising the latest .NET technologies
  • Service design and implementation in MVC or WebAPI
  • Good understanding of TPL, Rx and async/await
  • Advocate for TDD and SOLID development methodologies
  • Proactive, ambitious, enthusiastic and with great communication skills
  • Proven ability in technical and architectural design
  • Strong understanding of Agile/SCRUM discipline
  • Ability to work in a creative lead organisation
  • An appetite for the industry and staying abreast of latest developments and technologies
  • A passion for computer gaming

Technical Artist

12 month contract

Knowledge, Skills and Experience

  • 3+ years professional game development experience, shipped at least one AAA title.
  • Excellent knowledge of Maya.
  • Experience with Python scripting or equivalent.
  • Experience of graphics content optimization.
  • HLSL experience is desirable.
  • Have an artistic eye for detail and visual flair as well as the technical skill set.
  • Excellent complex problem-solving and communication skills across both artistic and technical disciplines.

Technical Animator

12 month contract

Knowledge, Skills & Experience

  • Excellent knowledge of Maya.
  • Excellent knowledge of Python scripting.
  • Strong understanding of Animation and Character pipelines and workflow architecture.
  • Shipped at least one AAA title where you we’re at least in part responsible for the development and maintenance of character art/animation tools and pipelines, in particular rigs.
  • Strong rigging ability.
  • Able to work within a pre-existing codebase and develop them further.
  • Excellent problem-solving and communication skills across both artistic and technical disciplines.

Services Tools Developer

6 month contract

Knowledge, Skills and Experience

  • Experience of implementing web applications with C#, ASP.NET MVC 4+, HTML5, CSS & JavaScript
  • Experience with scripting languages, particularly PowerShell and Windows batch scripts
  • Experience with MSBuild
  • Knowledge of Continuous Integration and Continuous Deployment systems
  • Experience working with Visual Studio 2012+ and TFS
  • Proven experience of working with users to define and refine requirements
  • Experience of developing responsive, usable and clean user interfaces
  • Knowledge of testing methodologies and frameworks
  • Working in an Agile/SCRUM environment as part of a multidisciplinary team
  • Demonstrated ability to work with existing codebases and middleware tools frameworks
  • Strong problem-solving and debugging skills

Senior Technical Artist

12 month contract

Knowledge, Skills and Experience

  • 4+ years professional game development experience, shipped at least one AAA title.
  • Excellent knowledge of Maya.
  • Excellent knowledge of Python scripting.
  • Deep understanding and experience of graphics content optimisation.
  • HLSL experience is desirable.
  • Be able to Multi-task and gauge the correct priorities.
  • Have an artistic eye for detail and visual flair as well as the technical skill set
  • Excellent complex problem-solving and communication skills across both artistic and technical disciplines.
  • Broad knowledge of other 3D Art Production throughout the industry 

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