Contract

If you are interested in applying for a contract position at Lionhead Studios please send a copy of your CV, accompanied by showreel/work examples (as appropriate) to lhrdirap@microsoft.com for consideration. Please note that only applications relating to contract vacancies will be dealt with through this email address.

Standard Core Tech Programmer

12 month contract

Knowledge, Skills and Experience

  • Minimum of 2 years games experience
  • Experience of shipping a game (AAA preferred)
  • Experience of multiple parts of a game (AI, Animation, Physics etc.)
  • Code Performance Optimisation Experience

apply now

Tools Engineer

12 month contract

We’re looking for a highly talented and creative tools engineer that is passionate about the way people work and how their workflows can be improved. Lionhead are embarking on a whole new set of challenges with Fable Legends and we’re looking for candidates that can bring innovative and fresh ideas to the project.

Knowledge, Skills and Experience

  • At least 3 years’ experience in a tools development role on a AAA project
  • Proven experience of working with users to define and refine tools requirements
  • Demonstrated ability to work with existing codebases and middleware tools frameworks
  • Ability to work in an agile environment and team

apply now

Standard Programmer

12 month contract

Knowledge, Skills & Experience

  • Strong C++
  • Demonstrated experience of Windows platform
  • A good understanding of multithreaded development
  • Demonstrated ability to work within large existing codebases and middleware solutions
  • Strong problem-solving and debugging skills
  • Use of Visual Studio and source control

apply now

Programmer

6 months initial contract, but likely to be extended.

Knowledge, Skills and Experience

  • Strong in C++
  • Demonstrated ability to work with existing codebases and middleware tools frameworks
  • A good understanding of multithreaded development
  • Strong problem-solving and debugging skills
  • Use of Visual Studio and source control

apply now

Technical SDET

6 month contract.

Knowledge, Skills and Experience

  • Knowledge of games software development processes and testing
  • Good understanding of testing principles, approaches and techniques
  • Understanding & utilisation of test coverage monitors and reporting logged data.
  • Preferable experience of working in a distributed team with remote management.
  • Knowledge of code build systems.
  • Ability to read, design and write C/C++ and C# coding solutions.
  • Knowledge and experience using scripting languages (Javascript/Python)
  • Knowledge of SQL is preferred
  • Able to write test plans, test specifications and test cases.
  • Good bug analysis skills resulting in timely decision making.
  • Familiar with Game engine structure and appropriate technologies
  • Excellent office software skills: Microsoft Word, Excel, Outlook, Visio etc.

apply now

Technical Designer

12 month contract

Knowledge, Skills & Experience

  • Demonstrable portfolio of either scripted levels or features from personal experience
  • Up to date on the latest design trends, concepts and studios
  • Able to work well with a team in a dynamic, cross-discipline, and iterative setting
  • Strong oral and written communication skills
  • A keen interest in Shooters, Action RPGs or RTS games, preferably all three

apply now

Senior Programmer

12 month contract

Knowledge, Skills and Experience

  • Strong C++
  • A good understanding of multithreaded development
  • Previous experience working on AAA projects in senior role
  • Demonstrated ability to work within large existing codebases and middleware solution
  • Experience of working with Unreal Engine (3 or 4)
  • Experience of working with LIVE APIs
  • Experience of working with others to define and refine requirements
  • Experience of network game programming
  • Working in an Agile/SCRUM environment as part of a multidisciplinary team

 

apply now

Level Environment Artist

12 month contract

Knowledge, Skills and Experience

  • Have a strong aesthetic for making visually stunning in game levels
  • Able to work from base white box levels and pretty using existing assets to final visual quality.
  • To interpret Artistic Vision from concept and add visual flare to level.
  • Maintain a balance between visual quality and performance requirements
  • Good communications skills between level design and graphics engineers
  • Experience of using next generation Graphic Engine, Unreal preferred

 

apply now

Technical Artist

12 month contract

We are looking for a talented and creative Technical Artist to join our Art team and contribute in the creation of Fable Legends, a cutting edge, genre defining title, using Unreal Engine 4. The individual will be someone who can bridge the gap between Art and Code, producing visually stunning games, with experience particularly of writing shader’s (HLSL) or UE4 material editing, and involvement in performance/level optimisation.

Knowledge, Skills and Experience

  • 3+ years professional game development experience, shipped at least one AAA title.
  • Excellent knowledge of Maya.
  • Experience with Python scripting or equivalent.
  • Experience of graphics content optimization.
  • HLSL experience is desirable.
  • Have an artistic eye for detail and visual flair as well as the technical skill set.
  • Excellent complex problem-solving and communication skills across both artistic and technical disciplines.

apply now

Services Developer

6 month contract

Knowledge, Skills and Experience

  • Experience of full development cycle for a complex service architecture
  • C# programming and debugging skills utilising the latest .NET technologies
  • Service design and implementation in MVC or WebAPI
  • Good understanding of TPL, Rx and async/await
  • Advocate for TDD and SOLID development methodologies
  • Proactive, ambitious, enthusiastic and with great communication skills
  • Proven ability in technical and architectural design
  • Strong understanding of Agile/SCRUM discipline
  • Ability to work in a creative lead organisation
  • An appetite for the industry and staying abreast of latest developments and technologies
  • A passion for computer gaming

apply now

Services Tools Developer

6 month contract

Knowledge, Skills and Experience

  • Experience of implementing web applications with C#, ASP.NET MVC 4+, HTML5, CSS & JavaScript
  • Experience with scripting languages, particularly PowerShell and Windows batch scripts
  • Experience with MSBuild
  • Knowledge of Continuous Integration and Continuous Deployment systems
  • Experience working with Visual Studio 2012+ and TFS
  • Proven experience of working with users to define and refine requirements
  • Experience of developing responsive, usable and clean user interfaces
  • Knowledge of testing methodologies and frameworks
  • Working in an Agile/SCRUM environment as part of a multidisciplinary team
  • Demonstrated ability to work with existing codebases and middleware tools frameworks
  • Strong problem-solving and debugging skills

apply now

Senior Technical Artist

12 month contract

We are looking for a talented and creative Senior Technical Artist to join our Art team and contribute in the creation of Fable Legends, a cutting edge, genre defining title, using Unreal Engine 4. The individual will be someone who can bridge the gap between Art and Code, producing visually stunning games and bringing new & innovative ideas to the project, with experience particularly of writing shader’s (HLSL) or UE4 material editing, and performance/level optimisation.

Knowledge, Skills and Experience

  • 4+ years professional game development experience, shipped at least one AAA title.
  • Excellent knowledge of Maya.
  • Excellent knowledge of Python scripting.
  • Deep understanding and experience of graphics content optimisation.
  • HLSL experience is desirable.
  • Be able to Multi-task and gauge the correct priorities.
  • Have an artistic eye for detail and visual flair as well as the technical skill set
  • Excellent complex problem-solving and communication skills across both artistic and technical disciplines.
  • Broad knowledge of other 3D Art Production throughout the industry 

apply now

Business Intelligence Developer

12 month contract

Lionhead Studios is seeking an experienced and passionate Business Intelligence Developer to join us as a key contributor on our exciting new title Fable Legends.

The ideal candidate is someone who has proven, hands-on experience in designing and coding Business Intelligence data processing solutions from large volume/high velocity sources using Big Data technologies.

Knowledge, Skills and Experience

  • Experience implementing Big Data pipelines
  • Experience working with technologies such as Hadoop and MapReduce, and scripting with languages such as PowerShell, VB, Windows batch files
  • Cloud platform experience (Azure, SQL Azure, Azure Table Storage, Amazon EC2, etc.)
  • Excellent communication skills with both technical and non-technical individuals

apply now

Junior FX Artist

12 month contract

Lionhead is looking for a skilled and passionate 3D VFX artist to join our merry band. The ideal candidate should have experience creating real-time in game effects. The 3D VFX artist is able to research, visualize and animate natural and more importantly magical, fantasy effects. This person must be a driven, self-motivated and creative and deliver effects at the visual cutting edge.  Also to have the technical ability to deliver effects that are optimized to give the highest visual quality, but still gets the best from the hardware platform

Knowledge, Skills and Experience

  • Ability to model and texture.
  • Experience in Unreal and Maya.
  • Preferably some competence in digital painting, concept art, or technical animation
  • Experience with the creation of shaders and materials

apply now

Lead Dev Ops

12 month contract

Knowledge, Skills and Experience

  • Senior or lead level experience in operations
  • Designed and implemented large scale systems with security in mind
  • 5 or more years experience developing applications to automate and test provisioning, deployment and configuration of large scale environments
  • Extensive experience and knowledge of IaaS, PaaS (AWS, OpenStack, Azure)
  • Push-button provisioning of ephemeral environments (compute, network, storage)
  • Have architected, implemented and maintained large scale, public-facing services (> 1 million users)
  • Brought a devops culture and framework to more traditional development and IT organizations

apply now

Standard FX Artist

12 month contract

Lionhead is looking for a skilled and passionate 3D VFX artist to join our merry band. The ideal candidate should have good experience creating real-time in game effects. The 3D FX artist is able to research, visualize and animate natural and more importantly magical, fantasy effects. This person must be a driven, self-motivated and creative and deliver effects at the visual cutting edge.  Also to have the technical ability to deliver effects that are optimized to give the highest visual quality, but still gets the best from the hardware platform.

 

Knowledge, Skills and Experience

  • Strong technical ability to model and texture.
  • Experience in Unreal and Maya
  • Preferably some competence in digital painting or concept art
  • Preferably a knowledge of the basic principles of animation
  • Preferably has worked on a shipped AAA console title.
  • Experience with the creation of next-gen shaders and materials

apply now

Writer

12 month contract

Knowledge, Skills and Experience

  • Reporting to the Game Director and Lead Writer, the writer will be responsible for the creation of game dialogue, character bios and in-game text.
  • Create sub-plot material, characters and supporting text to complement the games’ narrative and central quests.
  • Work with the game designers to produce quest dialogue.
  • Experience in interactive scriptwriting preferred, an ear for the world of Albion essential.
  • Must be able to work at Lionhead’s Guildford office for 3 days per week for briefings, feedback and gameplay sessions.
  • Assist in the creation of marketing and community materials.
  • Learn and use in-house dialogue software and to produce work in a compatible format.
  • Work with the Lead Writer to ensure a consistent tone across the game.
  • Beneficial for candidates to have mastered uni-pedal, poultry propelling and pursuit.

apply now

Anti-Cheat Programmer

12 month contract

Knowledge, Skills and Experience

  • Strong C++
  • Experience of online security and cheat prevention
  • Previous experience working on AAA projects
  • Demonstrated ability to work within large existing codebases and middleware solutions
  • Experience of working with Unreal Engine (3 or 4)
  • Working in an Agile/SCRUM environment as part of a multidisciplinary team
  • Strong communications skills, written and verbal
  • Strong team player
  • Highly motivated and self-starter
  • Passion for quality and excellence

apply now

Character Animator

12 month contract

Skills, Knowledge and Experience

  • Able to demonstrate a broad range of character/creature animation skills.
  • A very good understanding of animation principles.
  • Able to create high quality key frame animation.
  • Ability to work with designers, programmers and other departments to realise gameplay to a high quality.
  • Be confident to own an animation set and able to input creative solutions to gameplay problems.
  • To work well with others and give be clear and concise with communication.
  • To understand deadlines and work accordingly to ensure these are met.
  • Work well under pressure.
  • To have a passion and desire to make great games.
  • Unreal experience a plus.

apply now

Junior Character Animator

12 month contract

Knowledge, Skills and Experience

  • Able to demonstrate a broad range of character/creature animation skills.
  • Knowledge of Maya (or similar 3D package)
  • A very good understanding of animation principles.
  • Graduate with Games Industry experience a plus
  • Able to create high quality key frame animation.
  • Keep animation style consistent with the defined visual style for the game
  • To work well with others and communicate clearly and concisely.
  • To work well under pressure, understand deadlines and work accordingly to ensure these are met.
  • Ability to take direction and learn new skills
  • To have a passion and desire to make great games.

apply now

Incubation Engineer

12 month contract

Knowledge, Skills and Experience

  • Advanced understanding in C/C++ (2 years proven industry experience)
  • Broad scope of knowledge as the role may cover numerous game systems.
  • Be flexible to turn your hand to various areas on the game while working in a small team of engineers
  • Ability to take on an existing codebase and come up to speed quickly
  • Solid background in 3d math
  • Unreal Engine working knowledge using Unreal Script linked with C++ native implementations
  • Experience with Perforce or other Source Control solution.
  • Aptitude with additional programming languages (C#, Lua, Python, HTML5/Javascript)
  • Experience with multiple hardware and software platforms (Mobile devices, social platforms, etc.)

apply now

Standard Character Animator

12 month contract

Knowledge, Skills and Experience

  • Able to demonstrate a broad range of character/creature animation skills.
  • Excellent knowledge of 3D animation packages, with Maya experience preferred
  • A very good understanding of animation principles.
  • Able to create high quality key frame animation.
  • Keep animation style consistent with the defined visual style for the game
  • 2+ Years Experience in the Games Industry preferred
  • Ability to work with designers, programmers and other departments to realize gameplay to a high quality.
  • Be confident to own an animation set and be able to input creative solutions to gameplay problems.
  • To work well with others and communicate clearly and concisely.
  • To work well under pressure, understand deadlines and work accordingly to ensure these are met.
  • Be task-driven, self-motivated and proactive
  • Ability to take direction and learn new skills
  • To have a passion and desire to make great games.

apply now

Junior Technical Designer

12 month contract

Knowledge, Skills and Experience

  • A Passion for building systems and features
  • Experience and understanding of coding and good coding practices
  • Demonstrable portfolio of either scripted levels or features from personal projects
  • Experience using at least one industry standard engine (UE4, Unity, UE3, CryEngine etc.)
  • Up to date on the latest design trends, concepts and studios
  • Strong oral and written communication skills
  • A keen interest in Shooters, Action RPGs or RTS games (preferably all three)

apply now

Lead Core Tech Programmer

12 month contract

Knowledge, Skills and Experience

  • A minimum of 1 shipped AAA title as a senior or lead core technology programmer
  • Hands on knowledge of modern console and game platforms (Xbox One, Xbox 360, PC; PS3/PS4 also considered)
  • A minimum of 5 years’ core technology programming experience
  • Strong general knowledge of key areas of expertise for games (networking, multiplayer, AI, graphics, dedicated servers)
  • Experience of game optimization and performance analysis, familiarity with performance analysis tools

apply now

Software Test Engineer

12 month contract

Knowledge, Skills and Experience

  • Demonstrated knowledge of software development processes and technical understanding of game elements
  • Proven track record in entertainment testing in a test department with at least 3 titles completed and shipped or equivalent experiences elsewhere.
  • Familiar with bug tracking and test case management software solutions
  • Ability to breakdown a game feature into component parts to identify areas where issues may arise.
  • Understanding of different development methodologies and ability to adapt test approach to best fit the chosen development framework.
  • A good grasp of analytics and data visualisation with an understanding of how data can be used throughout the project lifecycle to aid testing
  • Preferably ISEB/ISTQB qualified

apply now

Player Support Coordinator

6 month contract

Knowledge, Skills and Experience

  • Must be educated to at least Higher/A Level or equivalent standard.
  • Customer service experience.
  • Experienced in using Zendesk.
  • Experience of supporting video games would be advantageous.
  • Experience in a previous “game as a service” title or online title would be a big plus.
  • Ability to identify main source of a technical problem and provide the adequate solution.
  • Good working knowledge of game console.

apply now

Communication Specialist

12 month contract

Knowledge, Skills and Experience

  • Previous experience in CRM gained within an commercial digital environment that requires customer communications to support the customer throughout their lifecycle (ideally within the entertainment space)
  • Knowledge of email best practices, expertise in working with email delivery tools
  • Passion for customer communications and ability to use customer insight to deliver relevant and compelling marketing programmes
  • Creative copywriting skills, that can bring a product to life through direct communications
  • Bursting with ideas on how CRM can be used to drive performance within gaming
  • Good attention to detail and a keen creative eye
  • Skilled in evaluating and optimizing campaigns in a quantitatively robust manner
  • Ability to work well within diverse, cross-disciplinary teams
  • Skilled in HTML and campaign asset creation from the ground up
  • Strong communicator with the ability to influence upwards and outwards
  • Interested in games across console and PC

apply now

Not found what you were looking for?
Find similar jobs at other Microsoft studios such as Lift London,
Soho Productions and Rare here: careers.microsoft.com


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