Contract

If you are interested in applying for a contract position at Lionhead Studios please send a copy of your CV, accompanied by showreel/work examples (as appropriate) to lhrdirap@microsoft.com for consideration. Please note that only applications relating to contract vacancies will be dealt with through this email address.

Programmer

6 months initial contract, but likely to be extended.

Knowledge, Skills and Experience

  • Strong in C++
  • Demonstrated ability to work with existing codebases and middleware tools frameworks
  • A good understanding of multithreaded development
  • Strong problem-solving and debugging skills
  • Use of Visual Studio and source control

apply now

Standard Programmer

12 month contract

Knowledge, Skills & Experience

  • Strong C++
  • Demonstrated experience of Windows platform
  • A good understanding of multithreaded development
  • Demonstrated ability to work within large existing codebases and middleware solutions
  • Strong problem-solving and debugging skills
  • Use of Visual Studio and source control

apply now

Technical Designer

12 month contract

Knowledge, Skills & Experience

  • Demonstrable portfolio of either scripted levels or features from personal experience
  • Up to date on the latest design trends, concepts and studios
  • Able to work well with a team in a dynamic, cross-discipline, and iterative setting
  • Strong oral and written communication skills
  • A keen interest in Shooters, Action RPGs or RTS games, preferably all three

apply now

Senior Programmer

12 month contract

Knowledge, Skills and Experience

  • Strong C++
  • A good understanding of multithreaded development
  • Previous experience working on AAA projects in senior role
  • Demonstrated ability to work within large existing codebases and middleware solution
  • Experience of working with Unreal Engine (3 or 4)
  • Experience of working with LIVE APIs
  • Experience of working with others to define and refine requirements
  • Experience of network game programming
  • Working in an Agile/SCRUM environment as part of a multidisciplinary team

 

apply now

Services Developer

6 month contract

Knowledge, Skills and Experience

  • Experience of full development cycle for a complex service architecture
  • C# programming and debugging skills utilising the latest .NET technologies
  • Service design and implementation in MVC or WebAPI
  • Good understanding of TPL, Rx and async/await
  • Advocate for TDD and SOLID development methodologies
  • Proactive, ambitious, enthusiastic and with great communication skills
  • Proven ability in technical and architectural design
  • Strong understanding of Agile/SCRUM discipline
  • Ability to work in a creative lead organisation
  • An appetite for the industry and staying abreast of latest developments and technologies
  • A passion for computer gaming

apply now

Technical Artist

12 month contract

We are looking for a talented and creative Technical Artist to join our Art team and contribute in the creation of Fable Legends, a cutting edge, genre defining title, using Unreal Engine 4. The individual will be someone who can bridge the gap between Art and Code, producing visually stunning games, with experience particularly of writing shader’s (HLSL) or UE4 material editing, and involvement in performance/level optimisation.

Knowledge, Skills and Experience

  • 3+ years professional game development experience, shipped at least one AAA title.
  • Excellent knowledge of Maya.
  • Experience with Python scripting or equivalent.
  • Experience of graphics content optimization.
  • HLSL experience is desirable.
  • Have an artistic eye for detail and visual flair as well as the technical skill set.
  • Excellent complex problem-solving and communication skills across both artistic and technical disciplines.

apply now

Level Environment Artist

12 month contract

Knowledge, Skills and Experience

  • Have a strong aesthetic for making visually stunning in game levels
  • Able to work from base white box levels and pretty using existing assets to final visual quality.
  • To interpret Artistic Vision from concept and add visual flare to level.
  • Maintain a balance between visual quality and performance requirements
  • Good communications skills between level design and graphics engineers
  • Experience of using next generation Graphic Engine, Unreal preferred

 

apply now

Business Intelligence Developer

12 month contract

Lionhead Studios is seeking an experienced and passionate Business Intelligence Developer to join us as a key contributor on our exciting new title Fable Legends.

The ideal candidate is someone who has proven, hands-on experience in designing and coding Business Intelligence data processing solutions from large volume/high velocity sources using Big Data technologies.

Knowledge, Skills and Experience

  • Experience implementing Big Data pipelines
  • Experience working with technologies such as Hadoop and MapReduce, and scripting with languages such as PowerShell, VB, Windows batch files
  • Cloud platform experience (Azure, SQL Azure, Azure Table Storage, Amazon EC2, etc.)
  • Excellent communication skills with both technical and non-technical individuals

apply now

Senior Technical Artist

12 month contract

We are looking for a talented and creative Senior Technical Artist to join our Art team and contribute in the creation of Fable Legends, a cutting edge, genre defining title, using Unreal Engine 4. The individual will be someone who can bridge the gap between Art and Code, producing visually stunning games and bringing new & innovative ideas to the project, with experience particularly of writing shader’s (HLSL) or UE4 material editing, and performance/level optimisation.

Knowledge, Skills and Experience

  • 4+ years professional game development experience, shipped at least one AAA title.
  • Excellent knowledge of Maya.
  • Excellent knowledge of Python scripting.
  • Deep understanding and experience of graphics content optimisation.
  • HLSL experience is desirable.
  • Be able to Multi-task and gauge the correct priorities.
  • Have an artistic eye for detail and visual flair as well as the technical skill set
  • Excellent complex problem-solving and communication skills across both artistic and technical disciplines.
  • Broad knowledge of other 3D Art Production throughout the industry 

apply now

Services Tools Developer

6 month contract

Knowledge, Skills and Experience

  • Experience of implementing web applications with C#, ASP.NET MVC 4+, HTML5, CSS & JavaScript
  • Experience with scripting languages, particularly PowerShell and Windows batch scripts
  • Experience with MSBuild
  • Knowledge of Continuous Integration and Continuous Deployment systems
  • Experience working with Visual Studio 2012+ and TFS
  • Proven experience of working with users to define and refine requirements
  • Experience of developing responsive, usable and clean user interfaces
  • Knowledge of testing methodologies and frameworks
  • Working in an Agile/SCRUM environment as part of a multidisciplinary team
  • Demonstrated ability to work with existing codebases and middleware tools frameworks
  • Strong problem-solving and debugging skills

apply now

Lead Dev Ops

12 month contract

Knowledge, Skills and Experience

  • Senior or lead level experience in operations
  • Designed and implemented large scale systems with security in mind
  • 5 or more years experience developing applications to automate and test provisioning, deployment and configuration of large scale environments
  • Extensive experience and knowledge of IaaS, PaaS (AWS, OpenStack, Azure)
  • Push-button provisioning of ephemeral environments (compute, network, storage)
  • Have architected, implemented and maintained large scale, public-facing services (> 1 million users)
  • Brought a devops culture and framework to more traditional development and IT organizations

apply now

Junior FX Artist

12 month contract

Lionhead is looking for a skilled and passionate 3D VFX artist to join our merry band. The ideal candidate should have experience creating real-time in game effects. The 3D VFX artist is able to research, visualize and animate natural and more importantly magical, fantasy effects. This person must be a driven, self-motivated and creative and deliver effects at the visual cutting edge.  Also to have the technical ability to deliver effects that are optimized to give the highest visual quality, but still gets the best from the hardware platform

Knowledge, Skills and Experience

  • Ability to model and texture.
  • Experience in Unreal and Maya.
  • Preferably some competence in digital painting, concept art, or technical animation
  • Experience with the creation of shaders and materials

apply now

Character Artist

12 month contract

Skills, Knowledge and Experience: 

  • Shipped at least one AAA title where you produced high end character art.
  • Experienced at working closely with Concept, Rigging and Animation Teams, and understanding their needs and requirements.
  • Good knowledge of Maya.
  • Good Zbrushing skills.
  • Good anatomical knowledge.
  • Ability to work as part of a team.
  • Knowledge of Unreal.
  • Good communication skills across both artistic and technical disciplines.
  • Pro-active at problem solving.
  • Knowledge of Modo would be a bonus although not essential.

apply now

Junior Character Animator

12 month contract

Knowledge, Skills and Experience

  • Able to demonstrate a broad range of character/creature animation skills.
  • Knowledge of Maya (or similar 3D package)
  • A very good understanding of animation principles.
  • Graduate with Games Industry experience a plus
  • Able to create high quality key frame animation.
  • Keep animation style consistent with the defined visual style for the game
  • To work well with others and communicate clearly and concisely.
  • To work well under pressure, understand deadlines and work accordingly to ensure these are met.
  • Ability to take direction and learn new skills
  • To have a passion and desire to make great games.

apply now

Character Animator

12 month contract

Skills, Knowledge and Experience

  • Able to demonstrate a broad range of character/creature animation skills.
  • A very good understanding of animation principles.
  • Able to create high quality key frame animation.
  • Ability to work with designers, programmers and other departments to realise gameplay to a high quality.
  • Be confident to own an animation set and able to input creative solutions to gameplay problems.
  • To work well with others and give be clear and concise with communication.
  • To understand deadlines and work accordingly to ensure these are met.
  • Work well under pressure.
  • To have a passion and desire to make great games.
  • Unreal experience a plus.

apply now

Junior Technical Animator

12 month contract

Skills, Knowledge and Experience: 

Required

  • Examples of key frame animations using Maya (or similar 3D package)
  • Programming/scripting examples
  • Good communication skills, must able to work well with and support the team across disciplines
  • Be task-driven, self-motivated and proactive
  • Passionate about games development

Desired

  • Experience in state machines and or blend trees
  • Experience on AAA games titles
  • Unreal expertise
  • Rigging examples
  • Skinning examples
  • Physics simulation experience, preferably real time
  • Particle simulation scenes

apply now

Technical Animator (Pipeline Engineer)

12 month contract

Knowledge, Skills and Experience

  • Excellent knowledge of Maya.
  • Excellent knowledge of Python scripting.
  • Strong understanding of Animation and Character pipelines and workflow architecture.
  • Shipped at least one AAA title where you we’re at least in part responsible for the development and maintenance of character art/animation tools and pipelines.
  • Able to work within a pre-existing codebase and develop it further.
  • Working knowledge of character rigging.
  • Excellent problem-solving and communication skills across both artistic and technical disciplines.
  • Ability to adapt to changing demands and priorities on a project pipeline

apply now

Junior Technical Designer

12 month contract

Knowledge, Skills and Experience

  • A Passion for building systems and features
  • Experience and understanding of coding and good coding practices
  • Demonstrable portfolio of either scripted levels or features from personal projects
  • Experience using at least one industry standard engine (UE4, Unity, UE3, CryEngine etc.)
  • Up to date on the latest design trends, concepts and studios
  • Strong oral and written communication skills
  • A keen interest in Shooters, Action RPGs or RTS games (preferably all three)

apply now

Core Tech Programmer

12 month contract

Knowledge, Skills and Experience

  • Minimum of 2 years games experience
  • Experience of shipping a game (AAA preferred)
  • Experience of multiple parts of a game (AI, Animation, Physics etc.)
  • Code Performance Optimisation Experience

apply now

Player Support Coordinator

6 month contract

Knowledge, Skills and Experience

  • Must be educated to at least Higher/A Level or equivalent standard.
  • Customer service experience.
  • Experienced in using Zendesk.
  • Experience of supporting video games would be advantageous.
  • Experience in a previous “game as a service” title or online title would be a big plus.
  • Ability to identify main source of a technical problem and provide the adequate solution.
  • Good working knowledge of game console.

apply now

FX Artist

12 month contract

Lionhead is looking for a skilled and passionate 3D VFX artist to join our merry band. The ideal candidate should have good experience creating real-time in game effects. The 3D FX artist is able to research, visualize and animate natural and more importantly magical, fantasy effects. This person must be a driven, self-motivated and creative and deliver effects at the visual cutting edge.  Also to have the technical ability to deliver effects that are optimized to give the highest visual quality, but still gets the best from the hardware platform.

 

Knowledge, Skills and Experience

  • Strong technical ability to model and texture.
  • Experience in Unreal and Maya
  • Preferably some competence in digital painting or concept art
  • Preferably a knowledge of the basic principles of animation
  • Preferably has worked on a shipped AAA console title.
  • Experience with the creation of next-gen shaders and materials

apply now

Communication Specialist

12 month contract

Knowledge, Skills and Experience

  • Previous experience in CRM gained within an commercial digital environment that requires customer communications to support the customer throughout their lifecycle (ideally within the entertainment space)
  • Knowledge of email best practices, expertise in working with email delivery tools
  • Passion for customer communications and ability to use customer insight to deliver relevant and compelling marketing programmes
  • Creative copywriting skills, that can bring a product to life through direct communications
  • Bursting with ideas on how CRM can be used to drive performance within gaming
  • Good attention to detail and a keen creative eye
  • Skilled in evaluating and optimizing campaigns in a quantitatively robust manner
  • Ability to work well within diverse, cross-disciplinary teams
  • Skilled in HTML and campaign asset creation from the ground up
  • Strong communicator with the ability to influence upwards and outwards
  • Interested in games across console and PC

apply now

Gameplay/Animation Programmer

12 month contract

Knowledge, Skills and Experience

  • Previous experience working on AAA game projects in a gameplay role
  • Demonstrated ability to work with existing codebases and middleware solutions
  • Previous experience of animation programming
  • Knowledge of Unreal Engine 3 or 4
  • Previous experience of multiplayer network game programming.
  • Experience of writing unit tests and automated system tests
  • Ability to work in agile environments and teams
  • Knowledge of unit testing and automated system testing.
  • Advanced understanding in C/C++ (4+ years proven industry experience).
  • Strong 3D Maths
  • Strong understanding of Animation
  • Broad understanding of AI, Game Networking and Audio.
  • Broad understanding and experience of producing data-driven systems.
  • Broad understanding of multiplayer gameplay features
  • Strong verbal and written communication skills
  • Ability to work in multi-discipline teams
  • Proven ability to work effectively with designers to match their vision.

apply now

Not found what you were looking for?
Find similar jobs at other Microsoft studios such as Lift London,
Soho Productions and Rare here: careers.microsoft.com


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